The Essential Guide to Flash Games

The Essential Guide to Flash Games

Building Interactive Entertainment With ActionScript 3.0

Unknown - 2010
Rate this:
Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
Publisher: [Berkeley, Calif.] : friendsof ED ; New York : Distributed to the book trade worldwide by Springer-Verlag, c2010.
ISBN: 9781430226147
Branch Call Number: 006.786 FULTON J
Characteristics: xxxiii, 629 pages : illustrations ; 24 cm.
Alternative Title: Flash games


From the critics

Community Activity


Add a Comment

There are no comments for this title yet.


Add Age Suitability

There are no ages for this title yet.


Add a Summary

There are no summaries for this title yet.


Add Notices

There are no notices for this title yet.


Add a Quote

There are no quotes for this title yet.

Explore Further


Subject Headings

No similar edition of this title was found at LPL.

Try searching for The Essential Guide to Flash Games to see if LPL owns related versions of the work.

To Top