The Essential Guide to Flash Games
Building Interactive Entertainment With ActionScript 3.0Unknown - 2010
Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
Publisher: [Berkeley, Calif.] : friendsof ED ; New York : Distributed to the book trade worldwide by Springer-Verlag, c2010.
Branch Call Number: 006.786 FULTON J
Characteristics: xxxiii, 629 pages : illustrations ; 24 cm.
Alternative Title: Flash games